![]() By using an in-game, preset benchmark, we ensure a realistic view of GPU performance while eliminating tester-induced variance exhibited from haphazard manual benchmarking. In an ideal environment, you use a real game that has a built-in, in-game-rendered benchmark Metro 2033 and GRID Autosport are good examples of games that offer this. We'd encourage a 30-60 second timer for most testing procedures. 30 seconds, 60 seconds, and 120 seconds are all reasonable. Checkmark the three logging options and set the time. Once the drivers are updated, launch FRAPS and navigate to the “FPS” tab. It's important to ensure that the system has the latest drivers installed for purposes of testing, as our website (and many others) always update drivers before a new test pass. We won't go through the extensive isolation detail of our in-house test cases, but can cover the basics. Synthetic tools (3D Mark's free version, Valley, or Heaven). ![]() A game, ideally one with a built-in benchmark (Metro 2033, GRID: Autosport, Civilization, etc.).FRAFS, the free analysis tool that presents FRAPS benchmark files in an easy-to-read format.Required Toolsįor purposes of this slimmed-down test approach, you'll need the following software: Our previous article relied more heavily upon synthetic analysis. We've previously written guides for benchmarking GPUs, but this is updated for Maxwell, impending AMD products, and in-game FPS testing. Other than that, it's good for troubleshooting, ensuring performance is as advertised, burning-in refurbished products, and testing overclocks for stability. ![]() As our test bench will almost certainly be a different configuration than your system, comparing 3D Mark scores and standardized in-game performance of identical graphics cards (to our bench) will help you understand variance introduced by the CPU you can then account for this variable (delta in FPS) when looking at our benchmarks in the future, ultimately determining if your GPU can run a new game at high settings. By using wide-reaching, industry-known benchmarking tools – to include real-world tests (Metro) and synthetic tests (3DM) – you're able to compare graphics performance to our own metrics to help isolate variables. ![]()
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